
Marcus Aurelius Flores
3D CHARACTER ARTIST
ABOUT ME
Hello!
I'm Marcus Aurelius Flores, a 3D character artist, rigger, and animator with a dream to help studios create the incredible video games, movies, TV shows, and entertainment that made my childhood so special.
I thrive on collaboration, working alongside talented developers to bring creative visions to life. Using tools like ZBrush, Maya, Substance Painter, Marmoset Toolbag, Marvelous Designer, Photoshop, and Unreal Engine, I transform concepts into immersive, fully realized characters and worlds.
When I'm not creating, you’ll find me gaming, watching movies with family, playing the drums, visiting theme parks, or diving into epic Dungeons & Dragons campaigns with friends.
Feel free to explore my portfolio and reach out if you'd like to collaborate on your next project—I’d love to help bring your ideas to life!
